PDA

View Full Version : Network componenets for my game!


janevblagoj
06-10-2009, 05:50 AM
Hallo!

I’m a author of the computer game “Poppy and Rose” which I programmed it in Delphi 6. I think that the game will attract more attention if it is played in a network between two players. But because I’m not professional programmer, and because of my age (I’m 51 year old) I just cannot make that. This is why I need help, and when I mean help I mean a source code of some kind (in Delphi 6) with these segments:

- A segment in which a connection is made between two players that should be in a peer to peer base, but one of them would act like a server and the other will be a client that will connect to the server;

- A segment that will initiate that the two players have the same time;

- A segment in which the two players transfer data between them;

- A segment where is formed a joined table of results.

Can I find a source code with this attributes, maybe from some other simple video game?


Thank you

Blagoj

My e-mail: jblagoj(at)yahoo.com

nester261
06-10-2009, 12:12 PM
Hi,

Take a look on Source Forge (http://sourceforge.net/) and there is also Google Code Search (http://www.google.com/codesearch)

Nester261

David B
06-10-2009, 12:18 PM
Hey Jane, the age part is no excuse. I know a 53 year old that just
completed a Bachelor of Computer Science Degree. Keep going and enjoy :)

Addesorne
03-14-2011, 02:47 PM
Hey, I was wondering if this was possible


Me and my friend have a network game going and hes the server, so everytime I connect to it I need to enter his IP, is there a file i can edit or something that I can do that automatically loads his IP into the textbox when i join the network game?

Thanks

Santino