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janevblagoj 06-10-2009 06:50 AM

Network componenets for my game!

I’m a author of the computer game “Poppy and Rose” which I programmed it in Delphi 6. I think that the game will attract more attention if it is played in a network between two players. But because I’m not professional programmer, and because of my age (I’m 51 year old) I just cannot make that. This is why I need help, and when I mean help I mean a source code of some kind (in Delphi 6) with these segments:

- A segment in which a connection is made between two players that should be in a peer to peer base, but one of them would act like a server and the other will be a client that will connect to the server;

- A segment that will initiate that the two players have the same time;

- A segment in which the two players transfer data between them;

- A segment where is formed a joined table of results.

Can I find a source code with this attributes, maybe from some other simple video game?

Thank you


My e-mail: jblagoj(at)

nester261 06-10-2009 01:12 PM


Take a look on Source Forge and there is also Google Code Search


David B 06-10-2009 01:18 PM

Hey Jane, the age part is no excuse. I know a 53 year old that just
completed a Bachelor of Computer Science Degree. Keep going and enjoy :)

Addesorne 03-14-2011 03:47 PM

Network componenets for my game
Hey, I was wondering if this was possible

Me and my friend have a network game going and hes the server, so everytime I connect to it I need to enter his IP, is there a file i can edit or something that I can do that automatically loads his IP into the textbox when i join the network game?



mehak 10-14-2014 06:44 AM

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