View Single Post
  #1  
Old 06-10-2009, 06:48 AM
janevblagoj janevblagoj is offline
Junior Member
 
Join Date: Oct 2006
Posts: 20
Default Network componenets for my game!

Hallo!

I’m a author of the computer game “Poppy and Rose” which I programmed it in Delphi 6. I think that the game will attract more attention if it is played in a network between two players. But because I’m not professional programmer, and because of my age (I’m 51 year old) I just cannot make that. This is why I need help, and when I mean help I mean a source code of some kind (in Delphi 6) with these segments:

- A segment in which a connection is made between two players that should be in a peer to peer base, but one of them would act like a server and the other will be a client that will connect to the server;

- A segment that will initiate that the two players have the same time;

- A segment in which the two players transfer data between them;

- A segment where is formed a joined table of results.

Can I find a source code with this attributes, maybe from some other simple video game?


Thank you

Blagoj

My e-mail: jblagoj(at)yahoo.com
Reply With Quote