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Old 06-23-2002, 10:26 AM
Derek Derek is offline
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Join Date: Jun 2002
Posts: 559
Default q: Double Buffered


Hello. I just want to know: Is there any negative points for using Doublebuffering b'cause at the moment I use it left and right in my program and I just wondered why it's not set to true by default :-)

[b]
Regards

Derek )
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Old 06-23-2002, 10:46 AM
gLes gLes is offline
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Join Date: Jan 2001
Posts: 2,273
Default RE: q: Double Buffered

It uses twice as much memory and takes twice as much time...you see the stuff is first drawn onto a canvas in the memory...that's why it takes more memory...and only then it's drawn to the destination canvas...that's why it takes more time...but if it's run on a kinda fast computer and you don't want too much flickering then you should set it to True...

Hope that helps...

gLes

"If you read your bible you might have seen that it was damnation without relief..."
/Rowan Atkinson/
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