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Hallo!
I’m a author of the computer game “Poppy and Rose” which I programmed it in Delphi 6. I think that the game will attract more attention if it is played in a network between two players. But because I’m not professional programmer, and because of my age (I’m 51 year old) I just cannot make that. This is why I need help, and when I mean help I mean a source code of some kind (in Delphi 6) with these segments: - A segment in which a connection is made between two players that should be in a peer to peer base, but one of them would act like a server and the other will be a client that will connect to the server; - A segment that will initiate that the two players have the same time; - A segment in which the two players transfer data between them; - A segment where is formed a joined table of results. Can I find a source code with this attributes, maybe from some other simple video game? Thank you Blagoj My e-mail: jblagoj(at)yahoo.com |
#2
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__________________
"Where there's a will, there's always a way." -- The Hon Robert Nester Marley O.M. - aka Bob Marley! |
#3
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Hey Jane, the age part is no excuse. I know a 53 year old that just
completed a Bachelor of Computer Science Degree. Keep going and enjoy ![]() |
#4
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Hey, I was wondering if this was possible
Me and my friend have a network game going and hes the server, so everytime I connect to it I need to enter his IP, is there a file i can edit or something that I can do that automatically loads his IP into the textbox when i join the network game? Thanks Santino |
#5
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I will let you know if this works for me Thanks and keep posting such a informative blogs
__________________
mehak |
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